{C} → Power Run : 30
Search your deck for a Basic Energy card and attach it to this Pokémon. Then, shuffle your deck.
{C}{C}{C} → Full Throttle : 180
During your next turn, this Pokémon can’t attack.
{C} → Power Run : 30
Search your deck for a Basic Energy card and attach it to this Pokémon. Then, shuffle your deck.
{C}{C}{C} → Full Throttle : 180
During your next turn, this Pokémon can’t attack.
{F}{C} → Low Sweep : 60
{F}{F}{C} → Aura Sphere : 160
This attack also does 50 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{L} → Electro Ball : 60
{L}{C}{C} → Thunderstrike Tail : 140+
You may discard 2 Energy from this Pokémon to have this attack do 100 more damage.
{L} → Static Shock : 30
{L}{C}{C} → Extreme Current : 80
Discard an Energy from this Pokémon.
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it, skipping the Stage 1. You can’t use this card during your first turn or on a Basic Pokémon that was put into play this turn.
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Ability ⇢ Dino Cry
Once during your turn, you may attach up to 2 Basic {F} Energy cards from your discard pile to your Basic {F} Pokémon in any way you like. If you use this Ability, your turn ends.
{F}{F}{C} → Wild Impact : 220
During your next turn, this Pokémon can’t attack.
Ability ⇢ Tandem Unit
Once during your turn, you may search your deck for up to 2 Basic {L} Pokémon and put them onto your Bench. Then, shuffle your deck.
{L}{L}{C} → Photon Blaster : 220
During your next turn, this Pokémon can’t attack.
Put 1 of your Basic Pokémon and all attached cards into your hand.
Shuffle up to 5 Pokémon from your discard pile into your deck. If you shuffled any cards into your deck in this way, draw 3 cards.
Search your deck for up to 2 Evolution Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Search your deck for an Item card and a Pokémon Tool card, reveal them, and put them into your hand. Then, shuffle your deck.
{C}{C}{C} → Triple Laser
This attack does 30 damage to 3 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{M}{M}{M}{C} → Cybernetic Wheels : 160
Switch this Pokémon with 1 of your Benched Pokémon.
Ability ⇢ Dino Cry
Once during your turn, you may attach up to 2 Basic {F} Energy cards from your discard pile to your Basic {F} Pokémon in any way you like. If you use this Ability, your turn ends.
{F}{F}{C} → Wild Impact : 220
During your next turn, this Pokémon can’t attack.
{F} → Bedrock Breaker : 40
Discard a Stadium in play.
{F}{F}{F} → Gigantic Tusks : 250
This Pokémon also does 50 damage to itself.
Ability ⇢ Psychic Embrace
As often as you like during your turn, you may attach a Basic {P} Energy card from your discard pile to 1 of your {P} Pokémon. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon. You can’t use this Ability on a Pokémon that would be Knocked Out.
{P}{P}{C} → Miracle Force : 190
This Pokémon recovers from all Special Conditions.
Ability ⇢ Tandem Unit
Once during your turn, you may search your deck for up to 2 Basic {L} Pokémon and put them onto your Bench. Then, shuffle your deck.
{L}{L}{C} → Photon Blaster : 220
During your next turn, this Pokémon can’t attack.
Ability ⇢ Trap Territory
Your opponent’s Active Pokémon’s Retreat Cost is {C} more.
{G}{C} → Wire Hang : 90+
This attack does 30 more damage for each {C} in your opponent’s Active Pokémon’s Retreat Cost.