- ↓ 0.02
- ꩜ 0.17
- ↑ 5.04
{P} → Psypunch : 30
{P}{P}{P} → Genome Spiral : 120
Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
{P} → Psypunch : 30
{P}{P}{P} → Genome Spiral : 120
Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
{P}{P}{C} → Psychic Javelin : 190
This attack also does 60 damage to 1 of your opponent’s Benched Pokémon V. (Don’t apply Weakness and Resistance for Benched Pokémon.)
VSTAR Power
{P} → Star Force : 60×
This attack does 60 damage for each Energy attached to both Active Pokémon. (You can’t use more than 1 VSTAR Power in a game.)
Ability ⇢ Protective DNA
All of your Pokémon take 30 less damage from attacks from your opponent’s Pokémon VSTAR (after applying Weakness and Resistance).
{P}{C}{C} → Max Drain : 160
Heal 30 damage from this Pokémon.
{C}{C}{C} → Photon Boost : 80+
If this Pokémon has any Fusion Strike Energy attached, this attack does 80 more damage.
{P}{P}{C} → Psychic Javelin : 190
This attack also does 60 damage to 1 of your opponent’s Benched Pokémon V. (Don’t apply Weakness and Resistance for Benched Pokémon.)
VSTAR Power
{P} → Star Force : 60×
This attack does 60 damage for each Energy attached to both Active Pokémon. (You can’t use more than 1 VSTAR Power in a game.)
Ability ⇢ Protective DNA
All of your Pokémon take 30 less damage from attacks from your opponent’s Pokémon VSTAR (after applying Weakness and Resistance).
{P}{C}{C} → Max Drain : 160
Heal 30 damage from this Pokémon.
{P}{C} → Psychic : 30+
This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.
{P}{P}{C} → Power Edge : 140
{C}{C}{C} → Photon Boost : 80+
If this Pokémon has any Fusion Strike Energy attached, this attack does 80 more damage.
{C}{C}{C} → Photon Boost : 80+
If this Pokémon has any Fusion Strike Energy attached, this attack does 80 more damage.
{P}{C}{C} → Psychic Club : 10+
This attack does 30 more damage for each of your Benched {P} Pokémon.
{P}{C}{C}{+} → Cross Division-GX
Put 10 damage counters on your opponent’s Pokémon in any way you like. If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack’s cost), put 20 damage counters on them instead. (You can’t use more than 1 GX attack in a game.)
{P}{C}{C} → Psychic Club : 10+
This attack does 30 more damage for each of your Benched {P} Pokémon.
{P}{C}{C}{+} → Cross Division-GX
Put 10 damage counters on your opponent’s Pokémon in any way you like. If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack’s cost), put 20 damage counters on them instead. (You can’t use more than 1 GX attack in a game.)
Ability ⇢ Power Suction
Once during your turn (before your attack), you may move an Energy from 1 of your Pokémon to 1 of your Deoxys.
{P}{P}{C} → Psycho Boost : 100
During your next turn, this Pokémon’s Psycho Boost’s base damage is 50.
{P} → Teleportation Burst : 20
You may switch this Pokémon with 1 of your Benched Pokémon.
{C}{C}{C} → Spear Dive
This attack does 50 damage to 1 of your opponent’s Pokémon. This damage isn’t affected by Weakness or Resistance.
{C} → Reflect
During your opponent’s next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).
{P}{C}{C} → Psychic Corkscrew : 80
This attack’s damage isn’t affected by Resistance.
{C}{C} → Psychic : 20+
This attack does 20 more damage times the amount of Energy attached to your opponent’s Active Pokémon.
{P}{P}{C} → Power Blast : 120
Discard an Energy from this Pokémon.
{C} → Close Encounter
If you go first, you can use this attack on your first turn. Draw 2 cards.
{P}{C} → Overdrive Smash : 30
During your next turn, this Pokémon’s Overdrive Smash attack does 60 more damage (before applying Weakness and Resistance).
Overall: 50.00% (1 win, 1 loss)
Within Set & Formats:
Note: The rating system is currently disabled.
Ability ⇢ Power Connect
Your Team Plasma Pokémon’s attacks (excluding Deoxys-EX) do 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
{P}{C} → Helix Force : 30+
If this Pokémon has any Plasma Energy attached to it, this attack does 30 more damage for each Energy attached to the Defending Pokémon.
Overall: 100.00% (6 wins, 0 losses)
Within Set & Formats:
Note: The rating system is currently disabled.
Ability ⇢ Power Connect
Your Team Plasma Pokémon’s attacks (excluding Deoxys-EX) do 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
{P}{C} → Helix Force : 30+
If this Pokémon has any Plasma Energy attached to it, this attack does 30 more damage for each Energy attached to the Defending Pokémon.
Overall: 50.00% (1 win, 1 loss)
Within Set & Formats:
Note: The rating system is currently disabled.
Ability ⇢ Power Connect
Your Team Plasma Pokémon’s attacks (excluding Deoxys-EX) do 10 more damage to the Active Pokémon (before applying Weakness and Resistance).
{P}{C} → Helix Force : 30+
If this Pokémon has any Plasma Energy attached to it, this attack does 30 more damage for each Energy attached to the Defending Pokémon.
Overall: 100.00% (27 wins, 0 losses)
Within Set & Formats:
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{P}{P}{P} → Cell Storm : 60
Discard 2 {P} Energy attached to Deoxys and remove 6 damage counters from Deoxys.
Overall: 18.18% (2 wins, 9 losses)
Within Set & Formats:
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