- ↓ 0.20
- ꩜ 0.76
- ↑ 10.00
{M} → Strike Down
If your opponent’s Active Pokémon has 4 or more damage counters on it, that Pokémon is Knocked Out.
{M}{C}{C} → Massive Rend : 140
{M} → Strike Down
If your opponent’s Active Pokémon has 4 or more damage counters on it, that Pokémon is Knocked Out.
{M}{C}{C} → Massive Rend : 140
{M}{C} → Tackle : 30
{M}{M}{C} → Confront : 70
Ability ⇢ Adrena-Brain
Once during your turn, if this Pokémon has any {D} Energy attached, you may move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent’s Pokémon.
{P}{C} → Mind Bend : 60
Your opponent’s Active Pokémon is now Confused.
{P} → Healing Pirouette
Heal 20 damage from each of your Pokémon.
{P}{P}{P} → Crescent Purge : 80+
You may turn 1 of your face-down Prize cards face up. If you do, this attack does 80 more damage. (That Prize card remains face up for the rest of the game.)
Ability ⇢ Cursed Blast
Once during your turn, you may put 13 damage counters on 1 of your opponent’s Pokémon. If you use this Ability, this Pokémon is Knocked Out.
{P}{P}{C} → Shadow Bind : 150
During your opponent’s next turn, the Defending Pokémon can’t retreat.
Ability ⇢ Cursed Blast
Once during your turn, you may put 5 damage counters on 1 of your opponent’s Pokémon. If you use this Ability, this Pokémon is Knocked Out.
{P}{P} → Will-O-Wisp : 50
{P} → Come and Get You
Put up to 3 Duskull from your discard pile onto your Bench.
{P}{P} → Mumble : 30
{M} → Rigidify
During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
{M}{M} → Headbutt Bounce : 20
Ability ⇢ Massive Body
As long as this Pokémon is in the Active Spot, your opponent can’t play any Stadium cards from their hand.
{M}{M}{M}{C} → Nasal Lariat : 130+
You may do 100 more damage. If you do, during your next turn, this Pokémon can’t attack.
{M}{C} → Tackle : 30
{M}{M}{C} → Confront : 70
Ability ⇢ ACE Nullifier
If this Pokémon has a Pokémon Tool attached, your opponent can’t play any ACE SPEC cards from their hand.
{M}{C}{C} → Magnetic Blast : 100
{D} → Corrosive Winds
Put 2 damage counters on each of your opponent’s Pokémon that has any damage counters on it.
{D}{D}{C} → Destructive Beam : 100
Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
Ability ⇢ Shadowy Envoy
Once during your turn, if you played Janine’s Secret Art from your hand this turn, you may draw cards until you have 8 cards in your hand.
{D}{C} → Poison Fang : 120
Your opponent’s Active Pokémon is now Poisoned. During Pokémon Checkup, put 2 damage counters on that Pokémon instead of 1.
{D} → Speed Dive : 30
{D}{C} → Pitch-Black Blade : 80
During your next turn, this Pokémon can’t attack.
{D} → Lead
Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
{D} → Darkness Fang : 10
{P} → Healing Pirouette
Heal 20 damage from each of your Pokémon.
{P}{P}{P} → Crescent Purge : 80+
You may turn 1 of your face-down Prize cards face up. If you do, this attack does 80 more damage. (That Prize card remains face up for the rest of the game.)
Ability ⇢ Cursed Blast
Once during your turn, you may put 13 damage counters on 1 of your opponent’s Pokémon. If you use this Ability, this Pokémon is Knocked Out.
{P}{P}{C} → Shadow Bind : 150
During your opponent’s next turn, the Defending Pokémon can’t retreat.
Ability ⇢ Cursed Blast
Once during your turn, you may put 5 damage counters on 1 of your opponent’s Pokémon. If you use this Ability, this Pokémon is Knocked Out.
{P}{P} → Will-O-Wisp : 50
{P} → Come and Get You
Put up to 3 Duskull from your discard pile onto your Bench.
{P}{P} → Mumble : 30
{P}{C} → Daydream : 80
During your opponent’s next turn, if they attach an Energy card from their hand to the Defending Pokémon, their turn ends.