- ↓ 0.01
- ꩜ 0.11
- ↑ 1.05
Switch your Active Pokémon with 1 of your Benched Pokémon.
Switch your Active Pokémon with 1 of your Benched Pokémon.
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it, skipping the Stage 1. You can’t use this card during your first turn or on a Basic Pokémon that was put into play this turn.
Discard your hand and draw 7 cards.
Discard your hand and draw 7 cards.
Heal 30 damage from 1 of your Pokémon.
Flip a coin. If heads, switch in 1 of your opponent’s Benched Pokémon to the Active Spot.
Look at the top 7 cards of your deck. You may reveal a Supporter card you find there and put it into your hand. Shuffle the other cards back into your deck.
Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Shuffle up to 2 Supporter cards from your discard pile into your deck.
Draw 3 cards.
Move a Basic Energy from 1 of your Pokémon to another of your Pokémon.
Search your deck for a Basic Energy card, reveal it, and put it into your hand. Then, shuffle your deck.
Put up to 2 Basic Energy cards from your discard pile into your hand.
Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokémon.
{C} → Touring
Draw 2 cards.
{C}{C}{C} → Speed Attack : 100
{C} → Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
{C}{C} → Fly : 60
Flip a coin. If tails, this attack does nothing. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
{C}{C} → Double Hit : 30×
Flip 2 coins. This attack does 30 damage for each heads.
{C} → Gnaw : 20
{C}{C}{C} → Whimsy Tackle : 70
Flip a coin. If tails, this attack does nothing.
{C} → Collect
Draw a card.
{C}{C}{C} → Tackle : 30