Look at the top card of your opponent’s deck.
[C][C] Tail Slap: 20×
Flip 2 coins. This attack does 20 damage for each heads.
The way it brushes away grime with its tail can be helpful when cleaning. But its focus on spotlessness can make cleaning more of a hassle.
Attach any number of basic Energy cards from your hand to your Pokémon in any way you like.
[P][C] Draining Kiss: 50
Heal 30 damage from this Pokémon.
When it trusts a Trainer, it will treat them to berries it’s decorated with cream.
[R] Ember: 30
Discard an Energy from this Pokémon.
It has special pads on the backs of its feet, and one on its nose. Once it’s raring to fight, these pads radiate tremendous heat.
[C] U-turn: 10
You may switch this Pokémon with 1 of your Benched Pokémon.
[C][C][C] Cutting Wind: 60
If it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.
[C] Fossil Search
Search your deck for up to 2 Rare Fossil cards and put them onto your Bench. Then, shuffle your deck.
[W][C] Surf: 40
The reason it hasn’t changed at all in a hundred million years is that it’s apparently already a perfect life-form.
[G] Gnaw and Run: 10
Switch this Pokémon with 1 of your Benched Pokémon.
It’s nature’s cleaner—it eats anything and everything, including garbage and rotten things. The ground near its nest is always clean.
[M] Smack: 30
[M][C][C] Gyro Ball: 70
Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Some believe it to be a deity that summons rain clouds. When angered, it lets out a warning cry that rings out like the tolling of a bell.
[C][C] Twirling Sign: 30
Your opponent’s Active Pokémon is now Confused.
It weakens its prey with sound waves intense enough to cause headaches, then entangles them with its sticky tongue.
[C] Sleepy Pulse
Your opponent’s Active Pokémon is now Asleep. During Pokémon Checkup, your opponent flips 2 coins instead of 1. If either of them is tails, that Pokémon is still Asleep.
[P][C] Super Hypnoblast: 10+
If your opponent’s Active Pokémon is Asleep, this attack does 120 more damage.
It drowses and dreams all the time. It’s best to leave it be if it’s just woken up, as it’s a terrible grump when freshly roused from sleep.
[C] Shell Grab: 30
Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
[W][C][C] Tidal Wave: 100
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
[Y] Cotton Guard: 10
During your opponent’s next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).
To entangle its opponents in battle, it extrudes white threads as sweet and sticky as cotton candy.
[D][C] Panic Poison: 20
Your opponent’s Active Pokémon is now Burned, Confused, and Poisoned.
[D][D][C] Sludge Bomb: 110
There are over a hundred kinds of poison inside its body. Chemical reactions between different poisons are the source of its vitality.
[D] Nasty Plot
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
[D][D][C] Slashing Claw: 110
One Weavile will trip a Sandshrew and flip it over, and then another Weavile will deal the finishing blow with its sharp claws.
Ability: Bursting Spores
Whenever you play a Pokémon that has the Spore attack from your hand during your turn, you may leave your opponent’s Active Pokémon Asleep and Poisoned.
[C][C] Venoshock: 20+
If your opponent’s Active Pokémon is Poisoned, this attack does 70 more damage.
They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this.
[C] Lucky Find
Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.
[P] Pierce: 20
Apparently this Pokémon is born when a departed spirit inhabits a sword. It attaches itself to people and drinks their life force.