Ability: Shining Vine
Once during your turn, if this Pokémon is your Active Pokémon, when you attach a [G] Energy card from your hand to it, you may switch 1 of your opponent’s Benched Pokémon with their Active Pokémon.
[G][C][C][C] Forest Dump: 160
[C][C][C][+] Solar Plant-GX
This attack does 50 damage to each of your opponent’s Pokémon. If this Pokémon has at least 2 extra Energy attached to it (in addition to this attack’s cost), heal all damage from all of your Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) (You can’t use more than 1 GX attack in a game.)
TAG TEAM rule: When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.
Ability: Shadow Box
Pokémon-GX that have any damage counters on them (both yours and your opponent’s) have no Abilities.
[C][C] Tail Trickery: 20
Flip a coin. If heads, your opponent’s Active Pokémon is now Confused.
Although it’s a quiet, lonely Pokémon, if you try to look at what’s under its rag, it will become agitated and resist violently.
[G] Hide and Seek
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.
[C][C] Tackle: 30
It sends its feathers, which are as sharp as blades, flying in attack. Its legs are strong, so its kicks are also formidable.
[C] Deep Sea Boring
Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.
[C][C] Water Pulse: 30
Your opponent’s Active Pokémon is now Asleep.
Thought to have gone extinct, Relicanth was given a name that is a variation of the name of the person who discovered it.
[C] Sweet Scent
Heal 30 damage from 1 of your Pokémon.
[G] Leafage: 10
When the sun rises, Fomantis spreads its four leaves and bathes in the sunlight. The tip of its head has a pleasant aroma.
Ability: Intimidating Fang
As long as this Pokémon is your Active Pokémon, your opponent’s Active Pokémon’s attacks do 20 less damage (before applying Weakness and Resistance).
[D] Gnaw: 10
Alola, where it’s warm all year round, is a comfortable environment for this Pokémon. Sometimes you’ll even see it outside of deserts.
[C] Flame Charge: 10
Search your deck for a [R] Energy card and attach it to this Pokémon. Then, shuffle your deck.
[C][C] Flop: 20
Darumaka’s droppings are hot, so people used to put them in their clothes to keep themselves warm.
[C] Electrical Signal
Search your deck for up to 2 [L] Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
[C][C][C] Corkscrew Punch: 30
If you find its nest, you shouldn’t stick your hand inside. You’ll get bitten by an irritated Grubbin.
[C][C] Arm Thrust: 40
Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon. If tails, this attack does nothing.
There’s no point to the leaf in its mouth, aside from an effort to look cool. It’s mischievous, so it’s not well suited to inexperienced Trainers.
[L] Leech Life: 10
Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.
They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.
Search your deck for up to 2 [L] Energy cards and attach them to this Pokémon. Then, shuffle your deck.
[L][C][C] Smash Bomb: 50
Flip a coin. If tails, this attack does nothing.
If you mistake it for a rock and step on it, it will headbutt you in anger. In addition to the pain, it will also zap you with a shock.
Ability: Grass Cushion
If this Pokémon has any [G] Energy attached to it, it takes 30 less damage from attacks (after applying Weakness and Resistance).
[C][C] Bug Bite: 20
Almost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger.
[-] Digging Dash: 60
This attack’s damage isn’t affected by Weakness or Resistance.
These Pokémon are cherished in the Alola region, where they are thought to be feminine deities of the land incarnate.
Ability: Hard Shell Evolution
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all damage done to this Pokémon by your opponent’s attacks until the end of your opponent’s next turn.
[C][C][C] Hammer In: 30
Its shell is as hard as sheet rock, and it is also very strong. Its thrashing can topple a mountain.
[L] Overshort: 20+
Before doing damage, discard all Pokémon Tool cards from your opponent’s Active Pokémon. If you discarded a Pokémon Tool card in this way, this attack does 40 more damage, and your opponent’s Active Pokémon is now Paralyzed.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
Ability: Energy Guard
If this Pokémon has any basic Energy attached to it, it takes 20 less damage from attacks (after applying Weakness and Resistance).
[C][C] Rollout: 30
They lurk deep within caves—motionless, neither eating nor drinking. Why they don’t die is not known.
[C] Amnesia: 30
Choose 1 of your opponent’s Active Pokémon’s attacks. That Pokémon can’t use that attack during your opponent’s next turn.
[P][C][C] Swallow Up: 40+
If, before doing damage, your opponent’s Active Pokémon has less remaining HP than this Pokémon, this attack does 80 more damage.
It gulps anything that fits in its mouth. Its special enzymes can dissolve anything.