- ↓ 33.00
- ꩜ 48.10
- ↑ 84.79
{R}{C}{C} → Heat Tackle : 40
Blaine’s Arcanine does 10 damage to itself.
{R}{R}{R}{R} → Firestorm : 120
Discard 3 {R} Energy cards attached to Blaine’s Arcanine in order to use this attack.
illus. Ken Sugimori
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Anonymous
How hard was it to make deck names with these Gym Leader cards?
Blaine’s ArcaBoar
Blaine’s ArcaPhlosion.
Doesn’t play out right.
Curtis
I don’t think we were at a point where archetype names were just portmanteaus of Pokemon names yet. Generally, they were named after attacks or powers from key Pokemon. Well, that and Haymaker.
Anonymous
It’s still funny though.
Mantidactyle
I think the earliest portmanteau deck name might be EnteiCargo. Or KingdraCenter / ZapTrap if you count Trainer names.
feyblade
http://bulbapedia.bulbagarden.net/wiki/Guren_Town_Gym_(TCG) take a look at the list of this cards in the deck. Twenty Seven fire energies.This will probably give you an idea of why fire was so inferior in the early sets. Compare this to virtually every competitive deck printed…ever. With decks THAT oveloadoed with energy , discarding three fire energy cards might not be that painful. You could play the only usable variant of Blaine’s growlithe(the one this deck chose to use, no less!), stoke, body slam, evolve and firestorm, then close it off by deploying a double colorless energy and heat tackling until death.
The early developers could not imagine that throwing 28 energies into a deck would result in loads and loads of empty draws. As such, fire pokemon and fire-oriented trainer cards(such as fervor) were designed around the assumption that you would be absolutely inundated with excess energy.
Blob Takeshi
Is Heat Tackle a really weak Flare Blitz?