- ↓ 0.19
- ꩜ 0.71
- ↑ 9.99
Ability ⇢ Vitality Spring
Once during your turn, you may search your deck for up to 6 Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck. If you use this Ability, your turn ends.
{C}{C}{C}{C} → Hydro Pump : 90+
This attack does 30 more damage for each {W} Energy attached to this Pokémon.
illus. NC Empire
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It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell.
Strč prst skrz krk
Unlike CEL Xerneas and ASR Leafeon, which have energy-attachment moves, the Vitality Spring ability isn’t limited to *basic* energy cards. That makes it one of the quickest ways to accelerate any basic OR special energy. This ability is almost as good as SLG Mew‘s Legendary Guidance move.
Strč prst skrz krk
(I mean, clearly accelerating 6 special energy is BETTER than the 2 that Shining Mew can accelerate–but Blastoise’s ability ends your turn and is stuck on a stage 2. BRS Dusknoir can also really help in Vitality Spring decks, but good luck getting both Stage 2 Pokemon in play!!)
Jiří z Poděbrad
This card is the *fifth* unique Blastoise card (i.e., excluding reprints like shiny Blastoise) with the Hydro Pump attack.