- ↓ 4.75
- ꩜ 6.17
- ↑ 4,321.00
Ability ⇢ Extra Energy Bomb
Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.
{L}{C} → Electro Ball : 50
{L}{C} → Crush and Burn-GX : 30+
Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can’t use more than 1 GX attack in a game.)
· Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
illus. 5ban Graphics
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Starrk
Not the biggest fan of all the reused art in CES, but this…this is a more clever throwback
Psykicked
Especially since GXes are the new version of the old, defunct exes.
Lambogini1234
hey guys tell how many pokemon cards you have in the comments here i have 92
Charmaster
I find it interesting that Electrode GX Knocks itself Out after you attach the Energy cards instead of before like with its basis, Electrode ex. This means you can’t attach any Energy cards that were attached to Electrode GX itself… although admittedly if you had to attach an Energy card to Voltorb, you probably would have retreated it before evolving anyways (And also, the devs locked the original attack behind the GX marker paywall despite it being little more than decent on the original).
Electrode ex definitely saw more play than Electrode GX, but the GX is solid in Expanded. I can name three decks that used it:
– Malamar VMAX, while not top-tier, could use it to power up in a single turn and then reduce your opponent’s hand size with Ace Trainers and Max Jammer.
– Coalossal VMAX, while also not top-tier, could use it to load up a Coalossal VMAX with Strong Energy and Stone Fighting Energy, then Scramble Switch all that Energy onto a fresh Coalossal VMAX and play AZ to scoop up the damaged one, letting you win an actual blown-out prize trade
– Dialga VSTAR could use it to power up Star Chronos and knock out one of your opponent’s Pokémon, take an extra turn, remove two more Pokémon from play with Cyrus Prism Star, Scramble Switch the Energy onto Garchomp & Giratina GX, and use GG End to remove yet another two Pokémon from play, essentially winning if your opponent couldn’t get six Pokémon into play by their second turn (Theoretically Collapsed Stadium or Parallel City could guarantee a win, but I guess those cards were either too hard to fit or not easy enough to find or not usually necessary, because lists don’t seem to have included them)
Are all of these decks fairly degenerate? Possibly, but the last one seem like especially bad offenders, able to actually end games within two turns instead of simply trying to throw your opponent off balance with a bad hand. I mean, Coalossal VMAX was built to survive entire games as well as steal them.
If you enjoyed this comment, I’ll post another detailed one under FireRed & LeafGreen Electrode ex talking about all the uses of that card.