- ↓ 11.00
- ꩜ 16.98
- ↑ 29.99
Pokémon Power ⇢ Spikes
During your opponent’s turn, whenever 1 of your opponent’s Benched Pokémon becomes his or her Active Pokémon, Forretress does 10 damage to it. (Don’t apply Weakness and Resistance.) This power stops working if Forretress is Asleep, Confused, or Paralyzed.
{M}{C}{C} → Rapid Spin : 30
If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon. (Do the damage before switching the Pokémon.)
illus. CR CG gangs
External: Bulba ↗ · Shop: TCGplayer ↗, cardmarket ↗, eBay ↗
Its entire body is shielded by a steel-hard shell. What lurks inside the armor is a total mystery.
Matheus Aguiar
Spam 4 Forretress on the field: yay or nay?
coolestman22
Nay, not worth 2/3 of your field space.
Chuck Rancor
So with 4 Forretress, using one Rapid Spin can go from 30 to 70 damage(which I’ll guess was alot back then)… Sounds good to me.
Riccardo Maganza
It doesn’t work this way unfortunately..
It says on your opponent’s turn and Rapid Spin drags up a Benched Pokémon on your turn…
Chuck Rancor
Oh, well shucks :/ It can force your opponent to switch out at least
Krisi92
It’s pretty awesome if you have 4 of these guys in play, but the “only in the opponent’s turn” thing sucks. I’m sure there are some tactics that pretty much force the opponent to switch in his turn.
Anyway, at least Lt. Surge can actually be better than Switch when playing against a Forretress deck…