- ↓ 16.08
- ꩜ 26.75
- ↑ 33.48
Poké-BODY ⇢ Invisible Tentacles
Whenever your opponent’s Pokémon tries to attack, your opponent discards 1 card from his or her hand. (If your opponent can’t discard 1 card, your opponent’s Pokémon can’t attack.) You can’t use more than 1 Invisible Tentacles Poké-Body each turn.
{P}{P}{C}{C} → Darkness Lost
This attack does 30 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) If any of your opponent’s Pokémon would be Knocked Out by damage from this attack, put that Pokémon and all cards attached to it in the Lost Zone instead of discarding it.
· Level-Up rule: Put this card onto your Active Giratina. Giratina LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.
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Working backwards from a comment I made on BWP 58, I think this artwork of Giratina Lv.X is unique to the English edition (and/or international editions) of the card game. Other cards in the same boat include DP46 Garchomp 𝘾 Lv.X and DP47 Rayquaza 𝘾 Lv.X. Going off the dates listed in the card data here, Giratina predates the others by about 6 months. The announcement of PUSA’s dissolution so as to become a constituent of TPCI came around this time – Wikipedia’s source on the matter is a presser dated April 2009[1], so the narrative here won’t be as straight-forward as I was wondering if it might be.
Incidentally – and this is overwhelmingly conjecture – my guess is that a lot of these “alt. art” cards are kind of “ready-mades” by grabbing one of the alternate/earlier drafts submitted by the card illustrators that got rejected for various reasons that aren’t necessarily a comment on their quality[2]. In this case, I wonder if this artwork was rejected because of that sort of ‘glow of light’ on the bottom right? Conjecture on top of conjecture here, but supposing they were already planning ahead for the HGSS sets, they might’ve wanted to keep that kind of artistic conceit available for future card themes; i.e. perhaps the artwork was rejected for using a ‘Prime’ trope, despite not being a ‘Prime’.
[1] https://web.archive.org/web/20090413121437/http://worldscreen.com/articles/display/20547
[2] I think this explains Call of Legends. A lot of the artwork in that set doesn’t necessarily feel “uglier”, but compositionally inferior to their ‘original counterparts’ in the core HGSS sets.