zoom jpg (110 KB)cred: P.P.Goop Gas Attack · Team Rocket (RO) #78Proxy: +1+2+3+4 1.7K 7 93%$ / TCGplayer (21 hours ago) ↗↓ 0.09꩜ 0.23↑ 6.68Goop Gas Attack Trainer › (Item) All Pokémon Powers stop working until the end of your opponent’s next turn. illus. Sumiyoshi Kizuki Classic › Team Rocket (RO) › #78/82 : Common · ↘ Apr 24, 2000 Formats: Other: 1999–2001 · Modified: 2002 External: Bulba ↗ · Shop: TCGplayer ↗, cardmarket ↗, eBay ↗RatingOverall: 92.59% (25 wins, 2 losses)Within Set & Formats:Team Rocket: n/a (0 wins, 0 losses)BS-on (1999–2001): 100% (1 win, 0 losses)RO-on (Modified 2002): 100% (2 wins, 0 losses)Note: The rating system is currently disabled.
If the colors on this guy’s uniform were changed a little, he would kind of look like one of those CDA things from Monsters, Inc.
“All ABILITIES stop working until the end of your oppoent’s next turn.”
Then yes, it’d be damn good.
Who is the goop gas attacker?
What is his story?
It’s a fired TR agent.
What is his story? I’ll leave that to someone else…
It’s a single mother taking on extra work for her little boy. Answer your question?
You know, I think i’d rather see ability lock come as an ability like Muk from the base era. Goop Gas Attack would be too powerful in a format with Junk arm; where abilities run most of our format. It’d just be a race to either set up trainer lock; or people would just go back to something like Yanmegazone with eels as a tech.
An interesting one-of in Unlimited, if you’re not running a dedicated lock deck. Use it after executing your power/body payload, pretty much rendering your deck untouchable for the next turn.