- ↓ 13.75
- ꩜ 35.52
- ↑ 69.99
{P}{C} → Psychic : 10+
Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.
{P}{P} → Barrier
Discard 1 {P} Energy card attached to Mewtwo in order to prevent all effects of attacks, including damage, done to Mewtwo during your opponent’s next turn.
illus. Ken Sugimori · LV.53
Formats: Other: 1999–2001
External: Bulba ↗ · Shop: TCGplayer ↗, cardmarket ↗, eBay ↗
A scientist created this Pokémon after years of horrific gene-splicing and DNA engineering experiments.
reshikrom64
We dreamed of creating the world’s strongest Pokemon…and we succeeded.
Dr. λ the Creator of Variables, Binder of Variables, Applicator of Terms, Checker of Types, and β-Reducer of β-Redexes
We dreamed of creating the world’s strongest Pokemon card…and we failed.
Mr.ManGuy
Why are you leaving replies to 7 year old comments?
Dr. λ the Creator of Variables, Binder of Variables, Applicator of Terms, Checker of Types, and β-Reducer of β-Redexes
Because people still read both the comments and my replies to them. Case in point, you are even replying to it.
Curtis
Don’t get the low ratings. He was the star of the game’s first mill deck. It was so broken at the time.
Mantidactyle
Not really…
Otaku
The low ratings are because that was a JOKE stall/mill deck. I mean literally it was something most likely designed for laughs and not serious play. There was no way to attach extra Energy [P] Energy to this Mewtwo at the time, so if your opponent used Energy Removal and Super Energy Removal, you were going to take a hit. As the deck is a defensive stall, you just had to toss one attacker up front (so that your opponent didn’t think it was safe to stop using barrier), then build something capable of scoring a OHKO against Mewtwo. Once ready strip an Energy or two from Mewtwo then attack for game on your next turn.
What made people think it was a serious deck was ignorance of either cards or tactics, and potentially a lack of cards even if they knew (due to general card scarcity of the time).
Curtis
Wanna kill an hour? Play One of these + 59 Psychics in a deck on the game boy game. After about 30 minutes of pure Mulligan, hopefully get tails on the opening flip. Spam Barrier starting T2. Because there was no “extra card rule” for Mulligans back then, you need to go second to win. The AI catches on and doesn’t play trainers.
Anonymous
You could play something that discards their top card, if such a card existed.
Why no trainers?
Curtis
I haven’t figured out why the AI catches on so easily and refuses to use trainers yet. Maybe I need to try some different opponents. As for trainers that discard their top card, I’m not aware of such a thing ever existing. I could try throwing in some Impostor Professor Oaks and playing them when they get their hand down.
Otaku
The AI likely isn’t catching on; I believe it is programmed to “play nice” with the opponent. If you stop using Trainers, it tends to stop using Trainers. I think it might do the same with attacks, but it has been a long, long time since I played the game. This may also be why if you’re using a Trainer intensive deck like Haymaker, the CPU will idiotically burn through its own Trainer cards, often to its detriment.
Dr. λ the Creator of Variables, Binder of Variables, Applicator of Terms, Checker of Types, and β-Reducer of β-Redexes
A better idea is using Maintenance in order to put cards back into your own deck.
MarxForever
Yeah, super old comment. Just to clarify.
The choice to draw an extra card for Mulligans rule was a purely American invention, and always a thing over here in the west, see the very first Starter Deck Rule booklet.
But it’s not in Japanese made TCG Game Boy game, for obvious reasons.
Otaku
I was unaware the Japanese game lacked this rule; assuming you are correct and it does not exist in the Japanese TCG, it is only “American” in that WotC added it. All versions of the TCG other than the original were handled by WotC originally, and so should have included the rule about drawing off of your opponent’s mulligans.
Also note that the original mulligan rule had your opponent draw two cards per mulligan, not one. I believe they were still optional but resolved with each mulligan.
Cheesyhug
I have this card, but I would like to know how valuable it is. Can someone please tell me? Thank you.
Curtis
Look at the price guide right next to the card. Should be plenty of info for you.
Cheesyhug
Thanks!
Cheesyhug
Thats how much you can buy it for. I have an original, which actually is from 1995. I want to know how much value it is, not how much I can buy it for.
Adam Capriola
What’s the difference between value and how much people are willing to buy it for?
coolestman22
I value it at 20 gamericers.
Holky
Energy Removal + all that time you get because Mewt is spamming Barrier = OHKO
Tokiwa City Smuggle
Wait, does Barrier prevents the actual attack? Or does it prevent the effects of an attack? So let’s say I use thundershock and it does 10 damage. Is that damage still valid towards Mewtwo?
Jack
It doesn’t prevent the attack itself, just any effects done to Mewtwo. If the opponent’s attack was going to do damage to Mewtwo – or leave it Paralyzed, Confused etc. – that wouldn’t affect Mewtwo. However, Barrier doesn’t prevent the effects of an attack on other Pokémon – so if an attack did damage to Benched Pokémon, that effect wouldn’t be prevented.
Rance the Chapper
The mighty original Mewtwo… So iconic!