- ↓ 2.25
- ꩜ 4.19
- ↑ 9.00
Recycle Energy provides {C} Energy. (Doesn’t count as a basic Energy card.)
If this card is put into your discard pile from play, return it to your hand.
illus. Hideki Kazama
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Mantidactyle
Super Energy Removal !!!
Shayne Small
It still goes to the opponent’s hand. Lost Remover however……………
Ethan Moody
It doesn’t even have to be a hard counter for this. Lost Remover is just plain outstanding.
Shayne Small
Yup, that with [Super] Energy Removal in unlimited format are sick
Mantidactyle
You missed the point :D
I was refering to one of the stupidest combos of all time, Super Energy Removal + Recycle Energy
Shayne Small
Ah ha, yeah I play unlimited and love to use that combo a lot :D
Kristóf Muzsik
I love this card. Also, it’s name is Recycle Energy, not just Recycle.
Adam Capriola
Good catch, thanks! Will fix right now.
Strč prst skrz krk
This card came back in Unified Minds!
Ambassador
This is essentially the only card from a Neo set in Pokémon TCG GB2*. I assume it was deliberately picked out to help act as a bulwark against Energy Removal. No Removal Gym and/or Ecogym probably would’ve been better options – or at least complementary, but GB2 doesn’t have any Stadium cards in the set, and I wonder if the omission of the Gym sets – save The Rocket’s Trap – was because of the fact they couldn’t figure out how to program Stadiums in the game? It seems that way, because many NPCs you battle instead offer ‘Stadium-like’ conditions**. For the reader who may not be aware: almost all cards exclusive to 1999’s Intro Pack are available in TCG GB2, and the cards had come out _after_ the Gym sets had already been released in Japan.
* The game’s two pack-in promos, which are included in the game, are Neo promos, but are not “from a set”.
https://pokumon.com/card/lugia-pokemon-card-gb2-here-comes-team-gr-2001-unnumbered/
https://pokumon.com/card/great-rockets-mewtwo-pokemon-card-gb2-here-comes-team-gr-2001-unnumbered/
** e.g. “For this match, {L}-color Pokémon have free retreat”. To me, this suggests they started working on the effects of Stadiums, but couldn’t get it to work ‘dynamically’ – i.e. come into effect when a Stadium is played, stop working when the Stadium is taken out of play – and instead made these sorts of effects permanent for any given match.