- ↓ 9.00
- ꩜ 18.48
- ↑ 20.00
Poké-POWER ⇢ Power Shift
Once during your turn (before your attack), you may move any number of basic Energy cards attached to 1 of your Pokémon with Team Aqua in its name to another of your Pokémon. This power can’t be used if Team Aqua’s Manectric is affected by a Special Condition.
{L}{C}{C} → Thunderspark : 50
Does 10 damage to each Benched Pokémon (both yours and your opponent’s) that has Energy cards attached to it. (Don’t apply Weakness and Resistance for Benched Pokémon.)
· Dual Type rule: This Pokémon is both {L}{D} type.
illus. K. Utsunomiya
External: Pokemon.com ↗, Bulba ↗ · Shop: TCGplayer ↗, cardmarket ↗, eBay ↗
achildrenscardgame
I wonder why they had Team Aqua/Magma have such a narrow range of Pokemon to use ingame. Only three evo lines (Carvanha/Numel, Zubat and Poochyena) in RSE plus Koffing/Grimer in ORAS. Maybe they had an excuse in RSE but in ORAS they already knew when developing these games that more Pokemon would fit thematically. How much more interesting would a full team of Mightyena/Muk/Walrein/Manectric/Cacturne/Sharpedo have been? Or Mightyena/Weezing/Aggron/Claydol/Torkoal/Camerupt?
Blob Takeshi
Because GF only care about nostalgia pandering now instead of making games with effort, especially re-makes.
Foon-Gus Fring
This Poke-Power is pretty remarkable in its breadth — it lets you move basic energy cards back and forth amongst Pokemon, each turn, as you see fit!
The only comparable Poke-Powers/Abilities I can find are TEU Electrode, UL Shaymin, and DS Mewtwo δ — and each of those only activates when the Pokemon is played *from your hand.* They can’t just bench-sit and work their magic each turn!