[C][C] Hammer In: 30
[R][R][R] Super Singe: 60
Your opponent’s Active Pokémon is now Burned.
Be careful if it turns its back during battle. It means that it will attack with the fire on its back.
[Y][C] Bright Tone: 50
Prevent all damage done to this Pokémon by attacks from Pokémon-GX and Pokémon-EX during your opponent’s next turn.
[W][Y][C] Sonic Edge: 110
This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
[Y][C] Euphoria GX
Your opponent’s Active Pokémon is now Asleep. Heal all damage from all of your Pokémon. (You can’t use more than 1 GX attack in a game.)
Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
Ability: Evolutionary Advantage
If you go second, this Pokémon can evolve during your first turn.
[W] Sparkling Pearl: 10
It is protected by a sturdy shell. Once in a lifetime, it makes a magnificent pearl.
[P] Memory Skip: 30
Choose 1 of your opponent’s Active Pokémon’s attacks. That Pokémon can’t use that attack during your opponent’s next turn.
It is said that its emergence gave humans the intelligence to improve their quality of life.
Ability: Roto Motor
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon’s attacks.
[W][C] Frost Crush: 10+
This attack does 20 more damage times the amount of Energy attached to all of your opponent’s Pokémon.
Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
[C][C] Break Through: 30
This attack does 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
[P][C][C] Lagoon Flight: 70
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may leave your opponent’s Active Pokémon Paralyzed.
[L][L][C] Volt Tackle: 130
This Pokémon does 30 damage to itself.
It unleashes electric shocks that can reach 100,000 volts. When agitated, it can knock out even an Indian elephant.
[L][C][C] Thunder Punch: 50+
Flip a coin. If heads, this attack does 20 more damage. If tails, this Pokémon does 20 damage to itself.
[L][L][L][C] Electrobullet: 80
This attack does 20 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Its preferred food is dravite. After it has eaten this mineral, crystals form inside the Pokémon, rising to the surface of part of its body.
[W][C] Disarming Voice: 30
Your opponent’s Active Pokémon is now Confused.
[W][W][C] Sparkling Aria: 100
Heal 30 damage from this Pokémon.
It controls its water balloons with song. The melody is learning from others of its kind and is passed down from one generation to the next.
[L] Thunder Shock: 10
Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
[L][C] Thunder Punch: 30+
Flip a coin. If heads, this attack does 10 more damage. If tails, this Pokémon does 10 damage to itself.
It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
[C] Mountain Munch
Discard the top card of your opponent’s deck.
[C][C] Corkscrew Punch: 20
Born deep underground, it comes aboveground and becomes a pupa once it has finished eating the surrounding soil.
BREAK Evolution Rule: Greninja BREAK retains the attack, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.
Ability: Giant Water Shuriken
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard a [W] Energy card from your hand. If you do, put 6 damage counters on 1 of your opponent’s Pokémon.
[C] Fury Swipes: 10×
Flip 3 coins. This attack does 10 damage times the number of heads.
The water stored inside the tuft on its head is full of nutrients. Plants that receive its water grow large.
[C] Dig Out: 20
Discard the top card of your deck. If that card is a [F] Energy card, attach it to this Pokémon.
[F][C][C][C] Double Lariat: 90×
Flip 2 coins. This attack does 90 damage times the number of heads.
It flies across the sky at Mach speeds. Removing the seal on its chest makes its internal energy go out of control.
[D] Rip Off
Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into his or her deck.
[D][C] Psybeam: 20
Flip a coin. If heads, your opponent’s Active Pokémon is now Confused.
It flashes the light-emitting spots on its body, which drains its opponent’s will to fight. It takes the opportunity to scuttle away and hide.
αGrowth: When you attach an Energy card from your hand to this Pokémon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards.
[W][C][C] Water Gun: 40
[W][W][C][C] Earthquake: 120
This attack does 20 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
It makes its nest at the bottom of swamps. It will eat anything – if it is alive, Whiscash will eat it.