[D] Rogue Ring
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
[D][D][D] Dark Strike: 160
This Pokémon can’t use Dark Strike during your next turn.
[D][D][D] Devilish Hands-GX
Choose 1 of your opponent’s Pokémon-GX or Pokémon-EX 6 times. (You can choose the same Pokémon more than once.) For each time you chose a Pokémon, do 30 damage to it. This damage isn’t affected by Weakness or Resistance. (You can’t use more than 1 GX attack in a game.)
Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
[C] Quick Hunt
If you go first, you can use this attack on your first turn. Search your deck for a card and put it into your hand. Then, shuffle your deck.
[P] Cursed Drop
Put 3 damage counters on your opponent’s Pokémon in any way you like.
This Pokémon is feared. When its gemstone eyes begin to glow with a sinister shine, it’s believed that Sableye will steal people’s spirits away.
This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
[M][C][C] Silver Fist: 60+
If your opponent’s Active Pokémon has an Ability, this attack does 60 more damage.
Its body is said to be harder than any kind of metal. A study has revealed that its body is hollow.
Ability: First Law
Prevent all effects of your opponent’s attacks, except damage, done to this Pokémon.
[C] Trinity Star: 30
You can use this attack only if you have [G], [W], and [L] Pokémon on your Bench. Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
Prism Star Rule: You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
It is told in mythology that this Pokémon was born before the universe even existed.
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
It skulks in caves, and when prey or an enemy passes by, it leaps out and chomps them. The force of its attack sometimes chips its teeth.
Ability: Honey Gather
Once during your turn (before your attack), you may search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
[C] Pollen Shot: 20
It rolls up pollen into puffs. It makes many different varieties, some used as food and others used in battle.
[C] Power Whip
This attack does 20 damage times the amount of Energy attached to this Pokémon to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
[W][Y][C] Beat Slider: 130
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
An amazingly friendly Pokémon, but if left to itself, loneliness overcomes it, and it oozes gooey tears.
[G][L] Dragon Wave: 130
Discard a [G] Energy and a [L] Energy from this Pokémon.
[C][C][C][C][C] Giant Tail: 200
Flip a coin. If tails, this attack does nothing.
Incur the wrath of this normally calm Pokémon at your peril, because it will smash everything to smithereens before it’s satisfied.
Ability: Gale Wings
If this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.
[C] Aero Blitz: 40
Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.
When attacking prey, it can reach speeds of up to 310 mph. It finishes its prey off with a colossal kick.
Look at the bottom 7 cards of your deck. You may reveal a Kabuto you find there and put it onto your Bench. Shuffle the other cards back into your deck.
You may play as many Item cards as you like during your turn (before your attack).
Once during each player’s turn, if that player’s Active Pokémon is Asleep, he or she may remove that Special Condition and heal 30 damage from that Pokémon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
[C][C] Pain Amplifier
Put 3 damage counters on each of your opponent’s Pokémon that has any damage counters on it.
[M][C][C] Knock Away: 70+
Flip a coin. If heads, this attack does 20 more damage.
Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.
Primal Reversion rule: When 1 of your Pokémon becomes Primal Kyogre-EX, your turn ends.
θMax: When 1 of your Pokémon becomes this Pokémon, heal all damage from it.
[W][W][W][C] Tidal Storm: 150
Move 2 Energy from this Pokémon to 1 of your Benched Pokémon. This attack does 30 damage to each of your opponent’s Benched Pokémon-EX. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Pokémon-EX rule: When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
[M] Drill Run: 20
Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokémon.
[M][C][C] Straight Claw: 60+
You may discard an Energy attached to this Pokémon. If you do, this attack does 30 more damage.
More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.