- ↓ 0.09
- ꩜ 0.18
- ↑ 1.45
{L} → Wrap : 10
Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
{L} → Wrap : 10
Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
Ability ⇢ Weed Out
Once during your turn (before your attack), you may choose 3 of your Benched Pokémon. Then, discard your other Benched Pokémon.
{D}{D}{C} → Dark Destruction : 120
You may discard an Energy from this Pokémon. If you do, discard an Energy from your opponent’s Active Pokémon.
{F} → Mini Earthquake : 20
This attack does 10 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Ability ⇢ Meet Up
Your Wishiwashi-GX in play get +20 HP, and their attacks do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
{W} → Water Gun : 20
Ability ⇢ Murmurs of the Sea
Your {W} Pokémon can’t be Confused. If those Pokémon are already Confused, remove that Special Condition.
{W}{W} → Water Pulse : 30
Your opponent’s Active Pokémon is now Asleep.
{W} → Aurora Wave : 30
Your opponent’s Active Pokémon is now Confused.
{W}{W}{W} → Aqua Split : 40
This attack does 40 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Ability ⇢ Submerge
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).
{W} → Rain Splash : 10
{W} → Bubble Shoot
This attack does 20 damage times the amount of {W} Energy attached to this Pokémon to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Ability ⇢ Wash Out
As often as you like during your turn (before your attack), you may move a {W} Energy from 1 of your Benched Pokémon to your Active Pokémon.
{C}{C}{C} → Hydro Pump : 60+
This attack does 20 more damage times the amount of {W} Energy attached to this Pokémon.
{C} → Ram : 10
{W}{C} → Rain Splash : 20
Ability ⇢ Downpour
As often as you like during your turn (before your attack), you may discard a {W} Energy card from your hand.
{W}{W} → Riptide : 10+
This attack does 20 more damage for each {W} Energy card in your discard pile. Then, shuffle those cards into your deck.
{C}{C} → Tackle : 30
{W}{W}{C} → Sweep Away : 90
Discard the top 3 cards of your deck.
{C} → Leer
Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
{W} → Fury Swipes : 10×
Flip 3 coins. This attack does 10 damage for each heads.
{W} → Aqua Bullet : 20
This attack does 20 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{C}{C}{C} → Hydro Pump : 70+
This attack does 10 more damage times the amount of {W} Energy attached to this Pokémon.
Ability ⇢ Commotion
If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), put 2 damage counters on each of your Benched Pokémon.
{W}{W}{C} → Wild Tail : 160
You may discard any Stadium card in play.
{W} → Water Splash : 10+
Flip a coin. If heads, this attack does 10 more damage.
{C} → Hydro Pump : 10+
This attack does 50 more damage times the amount of {W} Energy attached to this Pokémon.
{W} → Reverse Thrust : 30
Switch this Pokémon with 1 of your Benched Pokémon.
{W} → Maelstrom-GX
This attack does 40 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) (You can’t use more than 1 GX attack in a game.)
{C} → Hydro Pump : 10+
This attack does 20 more damage times the amount of {W} Energy attached to this Pokémon.
{C} → Hydro Pump : 10+
This attack does 10 more damage times the amount of {W} Energy attached to this Pokémon.
{W} → Splatter
This attack does 20 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)