Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.
[W][C] Water Punch: 20+
Flip a coin for each [W] Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.